Doseum

A three-station mixed-reality exhibit built for the DoSeum children's museum: build it, hold it as AR, then walk into it in VR.

2019 Lead Dev UnityMerge AR CubeMerge VR HeadsetSurface GoC#

Overview

A three-station children’s-museum exhibit. At Station 1, visitors build digital creations on a Surface Go using prefab parts and grid snapping, then upload to a shared server. At Station 2, they pick up their creation as AR using the Merge Cube. At Station 3, they put on a Merge headset (iPhone + Google Cardboard) and walk through a VR space populated with their creation alongside other visitors’ uploads.

Role

Lead Dev — Unity build across all three stations, plus the shared upload/sync layer that connects them.

Highlights

  • Cross-station data flow: a creation built at Station 1 is held at Station 2 and explored in VR with others’ creations at Station 3.
  • Mixed-modality stack in one user journey — tablet 2D building, AR Cube tactile manipulation, headset VR exploration.
  • Designed for high museum throughput, with quick reset between visitors at each station.
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