Engine VR Training

Multiplayer VR training for engine systems, built for Oklahoma State University's higher-education curriculum.

2024 Lead Dev UnityQuest 3MultiplayerC#

Overview

VR training module for engine systems, built for use in Oklahoma State University (OSU) classrooms. Trainees inspect engine components at full scale and walk through procedures that would otherwise require lab equipment and supervised time on real hardware.

Role

Lead Dev — Unity build, content authoring, multiplayer session layer, classroom-deployment considerations.

Highlights

  • Full-scale engine recreation tuned for inspection-level component identification.
  • Procedural training flow with stateful checkpoints.
  • Multiplayer sessions so an instructor and class can run a procedure together in a shared scene.
  • Quest 3 standalone — no PC tether, no per-station setup, fits in a curriculum block.
© 2026 JGAP Ventures